Last modified on 10 June 2014, at 06:56

Ameritrash

EnglishEdit

EtymologyEdit

Blend of American and trash. The board game sense was originally used by Eurogame fans to deride American-style board games, but was later adopted by fans of these games.[1]

NounEdit

Ameritrash (uncountable)

  1. (slang, derogatory) American people viewed as stupid or contemptible.
    • 1986, Ellis Weiner, "The Last Working Stiff", Spy, December 1986, page 50:
      These individuals, either by birth or marriage, have acquired trust fund wings, which permit them to defy the law of economic gravity that rules everyone else. They are Ameritrash.
    • 2003, Steve Johnson, "An 'SNL' to make you wish you lived in Iowa, Chicago Tribune, 8 December 2003:
      Ameritrash heiress and, now, reality-TV star Paris Hilton coming on to mock her Internet sex tape was funny, until Fallon's winking performance pushed the dialogue past sly innuendo and into sophomoric overkill.
    • 2004, David Brooks, On Paradise Drive: How We Live Now (And Always Have) in the Future Tense, Simon & Schuster (2004), ISBN 0743262859, page 19:
      Late at night in these neighborhoods, you find the Ameritrash, the club-happy, E-popping, pacifier-sucking people who live in a world of gold teeth caps, colorful scarfwear, []
  2. (gaming, sometimes derogatory) A genre of board games predominant in the United States, characterized by a high degree of luck, longer playtimes, player conflict, and highly-developed, often dramatic themes, especially involving war or adventure.
    • 2012, Keith Burgun, Game Design Theory: A New Philosophy for Understanding Games, CRC Press (2013), ISBN 9781466554207, page 55:
      It's worth noting that Ameritrash games seem to have the most in common with modern video games: heavily thematic experiences with a big focus on production values.
    • 2012, Scott Rogers, Swipe This!: The Guide to Great Touchscreen Game Design, John Wiley & Sons (2012), ISBN 9781119940548, page 231:
      Ameritrash players like to play games with lots of dice, blind luck and space marines fighting zombies.
    • 2014, James Stubbs, "Traditional Board Games: From Ameritrash to Eurogames", in Teen Games Rule!: A Librarian's Guide to Platforms and Programs (eds. Julie Scordato & Ellen Forsyth), ABC-CLIO (2014), ISBN 9781598847048, page 72:
      Risk and Monopoly are the poster children of Ameritrash.
    • For more examples of usage of this term, see the citations page.

See alsoEdit

ReferencesEdit

  1. ^ James Stubbs, "Traditional Board Games: From Ameritrash to Eurogames", in Teen Games Rule!: A Librarian's Guide to Platforms and Programs (eds. Julie Scordato & Ellen Forsyth), ABC-CLIO (2014), ISBN 9781598847048, page 72