God's algorithm



From the notion that God could compute the optimal solution of a puzzle and use it.

Proper nounEdit

God's algorithm

  1. (combination puzzles, chiefly Rubik's Cube) The optimal solution that uses the fewest moves.
    • 2008, David Joyner, Adventures in group theory: Rubik's Cube, Merlin's Machine & other mathematical toys, ISBN 978-0-8018-9012-3, page 149:
      Many people have worked on God's algorithm for the Rubik's Cube. For a while it was guessed that the superflip position is the position which is as far from ‘start’ (the solved position) as possible.

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Last modified on 20 June 2013, at 15:59