Citations:steampunk

English citations of steampunk

Noun: "a genre"

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1987 1995 2008 2012
ME « 15th c. 16th c. 17th c. 18th c. 19th c. 20th c. 21st c.
  • 1987 April, Kevin Wayne Jeter, Locus, volume 20, number 4 (#315 overall), Locus Letters, page 57:
    as long as we can come up with a fitting collective term for Powers, Blaylock and myself. Something based on the appropriate technology of the era; like 'steam-punks', perhaps...
  • 1987 April, Faren C. Miller, Locus, volume 20, number 4 (#315 overall), Locus Letters, page 57:
    "Steampunks"? I like it.
  • 1987 May, James Blaylock, Locus, volume 20, number 5 (#316 overall), page 57:
    There's railroad trains, a lot of steam-driven stuff, but that's about it. More ‘steam punk’, I suppose.
  • 1995 October, Paul James McAuley, “The Steampunk Trilogy [review]”, in Interzone, number 100, page 59:
    Unlike James Blaylock, whose steampunk sagas are characterized by a romantic vision of Victorian London as it should have been, a playground for eccentrics, fantastic devices and sinister occult conspiracies, Di Filippo's acidly funny tales are funhouse mirrors which warp and satirize precisely recreated conventions and prejudices of the era with deadpan wit.
  • 2008 May 8, Ruth La Ferla, “Steampunk Moves Between 2 Worlds”, in New York Times[1]:
    It is also the vision of steampunk, a subculture that is the aesthetic expression of a time-traveling fantasy world, one that embraces music, film, design and now fashion, all inspired by the extravagantly inventive age of dirigibles and steam locomotives, brass diving bells and jar-shaped protosubmarines.
  • 2012 August 19, Keith F. Lynch, “Re: Olympic Opening Ceremony”, in rec.arts.sf.fandom[2] (Usenet), message-ID <k0rpso$ckf$1@reader1.panix.com>:
    SF that depicts a positive high-tech future is far from extinct, but as suspension of disbelief of such a future becomes more difficult, it's largely been supplanted by steampunk and similar retro-future genres which site high-tech "futures" in the past. And by outright fantasy.

Noun: "a writer"

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1987
ME « 15th c. 16th c. 17th c. 18th c. 19th c. 20th c. 21st c.
  • 1987 April, Kevin Wayne Jeter, Locus, volume 20, number 4 (#315 overall), Locus Letters, page 57:
    as long as we can come up with a fitting collective term for Powers, Blaylock and myself. Something based on the appropriate technology of the era; like 'steam-punks', perhaps...

Noun: "a cosplayer"

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2009 2010 2014
ME « 15th c. 16th c. 17th c. 18th c. 19th c. 20th c. 21st c.
  • 2009 September, Klaude Davenport, “An Interview with Emmett and Klaude Davenport of the Clockwork Cabaret”, in Exhibition Hall[3], number 1, page 6:
    It wound up being an overwhelmingly positive experience that made me appreciate the steampunks around me even more.
  • 2010 September 24, John Naylor, “Re: [Steam-Scholars] Hello again and a query”, in steam-scholars[4] (Usenet), message-ID <45b85.6b512dc6.39cddc00@aol.com>:
    It is extremely rare that you speak to someone who says "I want to be an ...." This would suggest that for the vast majority of steampunks their choice of outfit (at least intitially) is less a conscious attempt at portrayal and more of a spontaneous and potentially subconscious growth of an idea.
  • 2014, Jeanette Atkinson, The Cultural Moment in Tourism, →ISBN, Steampunk, cosplay, and re-enactment, page 118:
    Steampunks seek to embody the essence of the Victorian age, rather than a detailed replication of costumes and artefacts. Although the costumes may be 'authentic', in that their inspiration is drawn from costumes of that time, there is a degree of interpretation and stylization (plus an emphasis on corsets!).

Verb

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2010 2011 2012
ME « 15th c. 16th c. 17th c. 18th c. 19th c. 20th c. 21st c.
  • 2010, Rachel Elizabeth Barnett, Steampunked Moliére: The Costume Design for the Imaginary Invalid, University of Wisconsin--Madison:
  • 2011 October 26, John Lui, “Musketeers victim of identity crisis [review of The Three Musketeers (2011)]”, in The Straits Times (Singapore), Life!:
    [Director Paul W.S.] Anderson's answer to the question of what to update in this film seems to be: steampunk everything. Hence the elaborate airship contraptions and weapons, all made in wood and iron and powered by choo-choo engines. What seems to be missing is the why. When far-fetched techno-bits and bobs are put into a story, these items must have a meaning and purpose. Here, the gadgets are throwaway items used for their visual effect, then discarded.
  • 2012, Sybil Fogg, Llewellyn's 2013 Magical Almanac, →ISBN, Mechomancy: Steampunk Sensibilities in Pagan Traditions, page 90:
    There is also a strong draw on literature and film for ideas. Some steampunks will take a favorite character, such as Boba Fett, Alice, Dorothy, Professor Snape, or Sherlock Holmes, and "steampunk" him or her out by adding elements of leather (or faux leather), gears, clock parts, electricity, motors, and so on.
  • 2012, Austin Sirkin, Steampunk Revolution, →ISBN, The (R)Evolution of Steampunk, page 415:
    But it didn't stop there; it spread out even further and began to encompass other forms of media by “Steampunking” them. We had Steampunk Star Wars, Doctor Who, Star Trek, Ghostbusters, and many, many more.