Module:Goth-translit

This module will transliterate text in the Gothic script. It is used to transliterate Gothic.

The module should preferably not be called directly from templates or other modules. To use it from a template, use {{xlit}}. Within a module, use Module:languages#Language:transliterate.

For testcases, see Module:Goth-translit/testcases.

FunctionsEdit

tr(text, lang, sc)
Transliterates a given piece of text written in the script specified by the code sc, and language specified by the code lang. When the transliteration fails, returns nil.

local export = {}

local Goth_Latn = {
	["𐌰"] = "a",
	["𐌱"] = "b",
	["𐌲"] = "g",
	["𐌳"] = "d",
	["𐌴"] = "ē",
	["𐌵"] = "q",
	["𐌶"] = "z",
	["𐌷"] = "h",
	["𐌸"] = "þ",
	["𐌹"] = "i",
	["𐌺"] = "k",
	["𐌻"] = "l",
	["𐌼"] = "m",
	["𐌽"] = "n",
	["𐌾"] = "j",
	["𐌿"] = "u",
	["𐍀"] = "p",
	["𐍁"] = "?",
	["𐍂"] = "r",
	["𐍃"] = "s",
	["𐍄"] = "t",
	["𐍅"] = "w",
	["𐍆"] = "f",
	["𐍇"] = "x",
	["𐍈"] = "ƕ",
	["𐍉"] = "ō",
	["𐍊"] = "?",
}

local Latn_Goth = {
	["ā"] = "𐌰",
	["e"] = "𐌴",
	["ī"] = "𐌹",
	["o"] = "𐍉",
	["ū"] = "𐌿",
	["y"] = "𐍅",
	}

for g, l in pairs(Goth_Latn) do
	if l ~= "?" then
		Latn_Goth[l] = g
	end
end

function export.tr(text, lang, sc)
	text = mw.ustring.gsub(text, "𐌴𐌹", "ei")
	
	return (mw.ustring.gsub(text, '.', Goth_Latn))
end

function export.tr_reverse(text)
	text = mw.ustring.lower(text)
	return (mw.ustring.gsub(text, '.', Latn_Goth))
end

return export