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flip-screen (not comparable)

  1. (video games) Not scrolling, but composed of linked screens between which the player can travel.
    • 1987, Feud (review in Crash magazine issue 38)
      Learic and Leanoric concoct their spells by travelling round the flip-screen landscape, collecting rare herbs and roots from the countryside.
    • 1990, Hammerfist (review in Your Sinclair magazine issue 54)
      Yes, that's right, you've correctly deduced from the plot that what we're talking about here is a flip-screen adventure, each screen presenting you with a few baddies to beat up and one or two problems to solve before you can progress onto the next one.
    • 1992, Ian Osborne, Shoot-'Em-Up Construction Kit (review in Zzap! magazine issue 84)
      So, your masterpiece is going to have to be either a straightforward (upward?) vertically scrolling blast (with a choice of fast or faster still but both supremely smooth), a single flip-screen affair or a 'push-scrolling' jobbie where the screen scrolls in accordance with the main sprite.