English

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Etymology

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From parakeet +‎ -itis. From the humorous association of such a player's behaviour with parakeets' repetition of human phrases and supposed affinity for shiny or colourful objects.

Noun

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parakeetitis (uncountable)

  1. (informal, humorous, board games) The excessive admiration of, and tendency to be easily distracted by, the visually appealing components of a board game (especially a Eurogame).
    • 1998 July 7, Brian Bankler, “Re: Origins report”, in rec.games.board[1] (Usenet):
      But $20 games are hard pressed. It's expensive enough to make me think twice, not pretty enough to give me a case of parakeetitis and make me want to impulse buy. (Expensive games do get impulse bought if I trust the company or really like the theme).
    • 1999 July 2, Derk Solko, “Re: Playing the game vs. preserving the components”, in rec.games.board[2] (Usenet):
      These components are much harder to duplicate, and so your homebrew answer is unrealistic unless you're willing to spend lots of time cutting cards and painting little wooden blocks [] . This discussion then basically boils down to whether or not you suffer from incurable parakeetitis, which I do. I need to see all the shiny little parts, or something's missing...
    • 2002 June 25, Jordan Wolbrum, “Re: Villa Paletti winner of Spiel des Jahres 2002”, in rec.games.board[3] (Usenet):
      Carcassonne is definitely more complex than I thought the first time I played it. I bought it on an attack of parakeetitis (mmm... pretty pieces), and thought after the first playing that the whole game was winning farms.