Script-related issue in the templates
Fragment of a discussion from User talk:Rua
But as far as I recall we have always treated the first script in the list as the default one. and I think it's a good practice. Anyway, in this case we have only one script listed, but our templates mistakenly use "None" instead.
Z
That was before we had Lua. Now, all scripts are treated as equal, with none given priority. This is still useful because there are cases where detection fails because the text actually isn't in any of the scripts. But in this case it fails because it's just not able to detect it at all. So that's a different case, and we could look at that.
That said, why can't the characters just be added to the script data instead? That would solve it.