See also: true-name
- (fantasy) The unique name of an entity, which can be used to control or manipulate that entity.
1968, Ursula Le Guin, A Wizard of Earthsea, page 59:
- He saw that in this dusty and fathomless matter of learning the true name of each place, thing, and being, the power he wanted lay like a jewel at the bottom of a dry well. For magic consists in this, the true naming of a thing.
1991 April 23, Martin Cropper, “In The Native State”, in The Times:
- They conjured a world of primitive magic in which evil spirits could not be given their true names for fear of increasing their power.