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Etymology

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(This etymology is missing or incomplete. Please add to it, or discuss it at the Etymology scriptorium.)

Pronunciation

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Noun

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quylthulg (plural quylthulgs)

  1. (video games) In some roguelike games, a type of fictional invisible monster that summons other monsters.
    • 1999, rocher, “YACD, my rogue again. Advice wanted/needed (LONG)”, in rec.games.roguelike.angband (Usenet):
      Everything was going fine until I found a long long hallway with two titans trapped behind a quylthulg.
    • 2000, Jonathan Ellis, “New version of vanilla-290 "edits" patch released!”, in rec.games.roguelike.angband (Usenet):
      - some monster descriptions corrected, and a few other changes: quylthulgs are no longer evil, as befits an entirely brainless creature which knows nothing except that it must bring help to protect itself.
    • 2002, Eli the Bearded, “Random questions on mid level play”, in rec.games.roguelike.moria (Usenet):
      Find something worth a lot that you can handle, and clone it. Young dragons if you have a SD weapon, various high-level undead (wights, wraiths, lichs, vampires) if you have speed, rotting quylthulgs as a source for those high-level undead, iridescent beetles if you have free action []